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About

I walk the trail first.

Like taking kids hiking β€” I scout the steep sections, the rest stops, and the retreat points before anyone else steps on the path.

The Hiking Metaphor

Design is route-finding, not decorating.

Too steepRest stopRetreat pointSummit

Every product decision is a fork in the trail. Some paths look smooth but lead to cliffs. Some look rough but get you to the summit safely.

My job isn't to make the trail feel effortless. It's to make sure everyone reaches the top β€” informed, prepared, and without losing anything along the way.

How I Design

Explore. Decide. Own.

01

Explore

I don't start with solutions. I map the terrain β€” user interviews, data, edge cases, stakeholder constraints. The goal isn't to find the right answer. It's to see the full landscape before choosing a direction.

02

Decide

Every design involves trade-offs. I make them explicit β€” what we gain, what we lose, and why this path is worth the cost. I'd rather defend a deliberate choice than ship a default nobody questioned.

03

Own

I stay with the consequences. When my assumption hurts users, I fix it same-day. When the data says my design was wrong, I say it first. Ownership isn't credit β€” it's accountability.

How I Use AI

AI is my thinking partner. Decisions are mine.

In an age where AI can generate any interface, I do what AI cannot β€” judge which interface should exist.

01

Analyze user interview transcripts for patterns

02

Generate edge cases and stress-test assumptions

03

Rapidly explore multiple visual directions

β†’

But every final decision goes through my judgment

My Path

From new media art to high-stakes product design.

1

Art School

Taipei National University of the Arts, New Media Art. Learned to think in systems, question assumptions, and create experiences β€” not just interfaces.

2

Enterprise β†’ Crypto

IBM taught me engineering constraints. Crypto taught me what happens when design fails in irreversible systems β€” real money, real consequences.

3

Design Ownership

At BitoGroup and ThunderCore, I learned that the designer's job isn't just to draw β€” it's to see the gap and fill it, even when nobody asked.

4

Remote & Global

ExistLive β€” my first US-based remote role. Proved I can lead design across time zones, ship independently, and communicate async.

My name is Evelyn, and this is how I design β€”

See the risk before the click.